Morality is one of the most important elements of the gameplay in Blackmail.
On your journey, you will meet many strange creatures, such as seemingly natural wild animals, talking mushrooms and ants who want to win the world.
The way you decide to interact with these NPCs, and your methods of obtaining resources from the world will affect your moral position.
Be it kind or evil, moral racks have certain advantages.
The leadership is given below, explaining how morality affects your gameplay in Blackmail.
- All bonuses for a good moral stand
- All bonuses of an evil moral rack
- What is a moral position in Blackmail
- All bonuses of a moral rack in Blackmail
What is a moral position in Blackmail
As mentioned earlier, your actions around the world affect your moral position.
The commission of good deeds will give you a good moral position, and committing evil deeds will give you an evil moral position.
During the game, you can see whether the act is kind or evil, a logo in the upper right corner of the screen.
In addition, your last five actions can be viewed on the moral page.
Your moral position is indicated by a strip on the moral page at the bottom of the screen.
Each moral position you have achieved can give various bonuses.
In addition, the implementation of a certain number of acts will open for the player the titles that will open certain privileges and allow you to open the chest chests.
All bonuses of a moral rack in Blackmail
Different moral racks give different bonuses.
Below are all the bonuses of the moral rack in Blackmail.
All bonuses for a good moral stand
- Good
- You collect more resources from the environment.
- Focus, which causes continuous damage and slows down enemies along a narrow arc in front of you.
- The broom lures the nearest enemies until it disappears or is destroyed.
- Gracious
- You collect even more resources from the environment.
- Focus, which causes continuous damage and slows down enemies along a narrow arc in front of you.
- The broom exists longer and lures the nearest enemies until it disappears or is destroyed.
- The broom restores a small amount of vitality.
- Noble
- You use environmental resources as much as possible.
- Focus, which causes continuous damage and slows down enemies along a narrow arc in front of you.
- The broom exists even longer and lures the closest enemies until it disappears or is destroyed.
- The broom restores a moderate amount of vitality.
All bonuses of an evil moral rack
- Evil
- After death, the enemies have a small chance to drop bloody balls that restore health.
- Focus, sucking out vitality from one goal and restoring yours.
- The broom lures the nearest enemies until it disappears or is destroyed.
- Corrupt
- After death, the enemies have a decent chance to lose blood balls that restore health.
- Focus, sucking out vitality from one goal and restoring yours.
- The broom exists longer and lures the nearest enemies until it disappears or is destroyed.
- The broom gradually inflicts a small amount of damage to provoked enemies.
- Rotten
- After death, the enemies are likely to discard the balls of blood that restore health.
- Focus, sucking out vitality from one goal and restoring yours.
- The broom exists even longer and lures the closest enemies until it disappears or is destroyed.
- The broom gradually inflicts a moderate amount of damage to provoked enemies.
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